Menu : RENDER

Command: Preferences

Shortcut : None

The Preferences parameters give you various controls for the render image quality.

These first three options control some camera view shading features.

This defines whether or not the image should be dithered to improve colors on limited graphics machines.

  • Camera View: textures

This defines whether textures should be included in the image. Even if textures are rendered there are limitations as to what textures can be rendered.

The rest of the parameters define the accuracy of the rendering the surfaces. They apply equally to all of the options in the RENDER menu.

The rendering is achieved by triangulating the model into small facets. The number of facets generated determines the apparent smoothness of the model in the picture and also the speed of rendering. These options control implicitly the number of facets generated.

  • Accuracy: explicit

This command allows you to define a numerical value for the tolerance. The value is typed into parameter window which appears after this dialog box is closed.

Do not use very small tolerances, like 0.001. The conversion to polygon form could then take even longer than exact shading or ray tracing.