The Object Window, which is situated at the left side of the DeskArtes user interface is probably the most important window in DeskArtes since it is used to to organize and structure your model. Using it you also determine which part of the model you are currently working with, the so-called target object. The target object is chosen by pointing the cursor at the desired object name and clicking the left-hand mouse button.
If the display mode in the Settings Window, is set to DRAW:Auto, DeskArtes automatically displays the target object when you select it. If the new target object is of different type than the previous one, e.g. surface vs. projection curve, the old screen contents are erased. Selecting the target object again will fit it in nicely the middle of the screen. As an exception (to avoid undesired erasing), nothing changes on the screen if an element is selected. However, selecting the target element again will draw all the surfaces under it. Selecting the same element a third time will fit its surfaces in the middle of the screen.
The possible contents of the target object are visible in the lower window fields. For example, if an element has been chosen for target object, the lower fields display the objects that make up the element. If there are more objects than fit in the window field you may scan through the list of objects with the mouse. Slide the right hand scroll bar of the window field with the left-hand mouse button.
There is a pop-up menu associated with this window which is accessed by clicking the middle mouse button with the cursor in the window. This menu contains general commands that deal with objects. These commands are repeated in the main menu, mostly in the OBJECT menu.