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: TRANSF : Object:RotateShortcut
: 3This command rotates the 2D or 3D target object.
After executing the command, DeskArtes waits for you to click on a mouse button to initiate graphical rotation. The effect of each mouse button is discussed below. For optimal speed with 3D transformations, only the object's bounding box is displayed during graphical movements. The transformation amount is displayed in the message lines while the transformation takes place.
Objects are always rotated around the target objects fixed point.
2D Graphical Object Transformations
The following rules apply to all 2D objects, as well as to 3D objects when viewed from any axis direction:
3D Graphical Object Transformations
The following rules apply to all transformations with 3D objects in any 3D view (not an axis direction):
Numeric Transformations
A more exact method of rotation is available. If you click on any key on the keyboard instead of clicking a mouse button, you will be able to enter the rotation values numerically. A dialogue box appears requesting a rotation for 2D objects or x, y and z rotation for 3D objects. For 2D objects, a positive angle rotates counterclockwise. A negative value for the angle rotates clockwise. For 3D rotations, you can predict the direction by "gripping" the rotation axis with the right hand, so that the thumb points in the axis direction. The other fingers then point in the positive rotation direction.