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: TRIM : Intersect:Plane SlicesShortcut
: NoneThis command intersects all the surfaces in the target element with a set of parallel planes, and collects the resulting 3D curves in a separate element.
A parameter box appears requesting the plane direction (which can be set orthogonal to the X, Y or Z axis), the bottom and top plane positions, and the distance between the planes. The default top and bottom values are the minimum and maximum dimensions of the target object.
Another parameter, called tolerance, specifies how accurately the plane intersections are to be computed. The smaller the value entered the more accurate the curve calculation.
As the final parameter, the system asks if it should expect small details in the model. The computation will be faster if small details are not checked for.
One use of this command is to review the design as it progresses. You may view the slices from different directions and inspect them in detail to ensure the shape of the model is satisfactory.
It is also theoretically possible to use these slices directly for controlling some of the rapid prototyping machines by using one of the various data exchange links with DeskArtes. However this is not the recommended method of interfacing with such machines, it is better to use a faceted model output in the STL file format.